Calculation
Calculate before capturing
Deflection, intermediate moves and defenders: follow the line until material is recovered.
Calculation and defence
Four two-move decisions: king safety, intermediate checks, pins and responding to counterplay.
4 lessons · 32 min estimated practice
Practise this courseFree · No game imports needed
Black to move
As Black, capture the rook with the king; after Qxb6, recapture the queen with the a-pawn.
Practise this courseYour king is checked by the d6 rook. Check whether d6 is really defended: some lines are blocked.
White has captured on g6. Before recapturing, your g5 bishop can capture another piece with check.
The c2 pawn seems to defend the b3 knight, but it shields the king from Black’s c8 rook.
The knight can capture d5 and attack the e7 queen. Black can insert a check instead of immediately moving the queen.
These references accompany the teaching material. Explore explanations and exercises in the training room.
Free · No game imports needed
Calculation
Deflection, intermediate moves and defenders: follow the line until material is recovered.
Defence
Escape check, protect passed pawns and find drawing resources in difficult positions.
Endgames
King routes, passed pawns and active rooks: calculate your opponent’s counterplay too.