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Endgames

Rooks: stop and push passed pawns

Two real-game endings to coordinate rook, king and pawns without losing tempi.

Intermediate · 1400–1600

2 lessons · 16 min estimated practice

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Free · No game imports needed

Black to move

Try the first position

Stop the pawn with check

As Black, play …Re5+; after Kf1, capture the pawn with …Rxe6.

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What you will learn

  1. Stop the pawn with check

    Intermediate · 8 min

    White’s e6 pawn is close to promotion. You can gain a tempo with the rook before capturing it.

  2. Use the rook to support promotion

    Intermediate · 8 min

    Your h8 rook controls a8 along the eighth rank. The a-pawn can advance while Black’s king is far away.

Course references

These references accompany the teaching material. Explore explanations and exercises in the training room.

Practise this course

Free · No game imports needed

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