Calculation
Calculate before capturing
Deflection, intermediate moves and defenders: follow the line until material is recovered.
Endgames
Two real-game endings to coordinate rook, king and pawns without losing tempi.
2 lessons · 16 min estimated practice
Practise this courseFree · No game imports needed
Black to move
As Black, play …Re5+; after Kf1, capture the pawn with …Rxe6.
Practise this courseWhite’s e6 pawn is close to promotion. You can gain a tempo with the rook before capturing it.
Your h8 rook controls a8 along the eighth rank. The a-pawn can advance while Black’s king is far away.
These references accompany the teaching material. Explore explanations and exercises in the training room.
Free · No game imports needed
Calculation
Deflection, intermediate moves and defenders: follow the line until material is recovered.
Defence
Escape check, protect passed pawns and find drawing resources in difficult positions.
Endgames
King routes, passed pawns and active rooks: calculate your opponent’s counterplay too.