First steps
1. Meet your pieces
Six movements, one at a time. Tap the piece, then its destination; marked squares show legal moves.
First steps
Learn what you can capture and what the opponent could capture next turn.
4 lessons · 12 min estimated practice
Practise this courseFree · No game imports needed
White to move
Capture the black knight on a4 with the rook on a1.
Practise this courseCapturing means moving onto an opposing piece’s square and removing it. You cannot capture your own pieces. A rook captures along its straight lines.
Pawns do not capture straight ahead: they capture one square diagonally forward. Here the white pawn heads towards higher row numbers.
Your rook can reach two pawns: a4 and h4. The knight on f5 protects h4: if you capture there, it can take your rook. The a4 pawn is undefended.
The black knight on f5 attacks your rook on h4. Before seeking your own attacks, look at what the opponent threatens.
These references accompany the teaching material. Explore explanations and exercises in the training room.
Reference for the rules. Positions, teaching sequence and explanations are original to RookHabit. The 0–500 band is approximate.
Free · No game imports needed
First steps
Six movements, one at a time. Tap the piece, then its destination; marked squares show legal moves.
First steps
Three ways out of check and the difference between winning and drawing.
First steps
Centre, development and castling. Finish with two special rules: promotion and en passant.