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First steps

1. Meet your pieces

Six movements, one at a time. Tap the piece, then its destination; marked squares show legal moves.

First steps · 0–500

6 lessons · 18 min estimated practice

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Free · No game imports needed

White to move

Try the first position

The rook: straight lines

Tap the rook on a1, then d1. The pawn on a2 blocks its way up that column.

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What you will learn

  1. The rook: straight lines

    First steps · 3 min

    A rook moves along rows or columns through any number of empty squares. It cannot jump pieces. Edge letters name columns and numbers name rows: d1 means column d, row 1.

  2. The bishop: diagonals

    First steps · 3 min

    A bishop travels diagonally and stays on the same square colour. It cannot jump either.

  3. The queen: lines and diagonals

    First steps · 3 min

    The queen combines rook and bishop movement. It travels along straight lines or diagonals without jumping.

  4. The knight can jump

    First steps · 3 min

    A knight makes an L: two squares in one direction, then one sideways. It can jump over other pieces.

  5. The king: one safe step

    First steps · 3 min

    A king moves one square in any direction. It cannot move into attack or next to the opposing king. Chess aims for checkmate, not capturing the king.

  6. The pawn moves forward

    First steps · 3 min

    White pawns advance towards row 8; Black pawns towards row 1. Move one empty square, or two from the starting square if both are empty. Pawns never move backwards.

Course references

These references accompany the teaching material. Explore explanations and exercises in the training room.

Practise this course

Free · No game imports needed

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